With decades of work experience, spanning the web design, casino gaming, and mobile application industries, I've studied and designed user interfaces and in-game art assets to match and enhance game math and themes. I have been in almost all aspects of casino game production, including art, programming, and design, for land-based (in casino) and mobile applications.
At Huuuge Casino, I designed games, and was heavily involved in the initial art direction for 100+ titles.
Starting my casino gaming experience by building playable video poker demos, I applied the knowledge to create uinique experiences in a mobile app, utilizing Apple's Human Interface Guidelines, and player feedback from previous mobile applications that were tested in focus groups. I designed the layout/flow, created the art assets, and built the applications (including coding) from start to finish.
Huuuge Casino was primarily a landscape orientation experience. I provided designs, including wireframes, resolutions, and the player UI for supporting a portrait-mode orientation for their premium (high-roller) titles. I was also the senior game designer for the bulk of the games themselves.
Aristocrat's social casino apps were exclusively a landscape orientation experience. I provided designs, for both the landscape UI and portrait mode UI following the the company's requirements, within the required guidelines.
See more samples of my art and illustration here: artstation.com/tagchampbrian